In this set of videos, we’ll be using a simple game design; Tic Tac Toe, to demonstrate such aspects of game development as:
Breaking down your game into domain objects and implementing them in GDScript
Developing algorithms for Win detection
Testing core logic with Godot unit test framework (GUT) unit tests
Implementing turn management between player1 and player2
Implementing single player agains the computer
Tracking game state between multiple game rounds of a play session
Adding start and end screens and managing the flow between them
Improving game look with custom fonts an color scheme
Adding particle effects
Adding soundFX and music
Videos will be released about once a week, with an intro to the series here and the first lesson video here on Youtube.