New tutorial series for Godot 2D game development

New tutorial series for Godot 2D game development

Designing a TicTacToe game

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1 min read

New tutorial series for Godot 2D game development

In this set of videos, we’ll be using a simple game design; Tic Tac Toe, to demonstrate such aspects of game development as:

  • Breaking down your game into domain objects and implementing them in GDScript

  • Developing algorithms for Win detection

  • Testing core logic with Godot unit test framework (GUT) unit tests

  • Implementing turn management between player1 and player2

  • Implementing single player agains the computer

  • Tracking game state between multiple game rounds of a play session

  • Adding start and end screens and managing the flow between them

  • Improving game look with custom fonts an color scheme

  • Adding particle effects

  • Adding soundFX and music

Videos will be released about once a week, with an intro to the series here and the first lesson video here on Youtube.