Back to 3D; adding character controllers to models

Back to 3D; adding character controllers to models

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1 min read

Working with 3D models in Godot

Hello, after finishing my 10 part series on an introduction to 2D game development in Godot, I’ve decided to return to the topic of 3D.

Also I’ve decided to retire Godot 3, all future videos will use Godot 4 (until 5 comes out 😉)

The first installment is a quick intro showing the basics of importing a 3D model and then adding a character controller to it. I was amazed at how simple this was to accomplish using Godot 4. Hope you find it useful, be sure to add any feedback you might have in the Youtube comments.

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