Improving the look of the game; custom fonts and color scheme

Improving the look of the game; custom fonts and color scheme

Improving a game's UI in the Godot editor

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1 min read

Powered through some motivation struggles and finally got, and recovered from Covid. Now I’m felling refreshed and working on video tutorials again. I’m amazed just how long it takes to film and edit this little ~10 minute tutorial, but overall I enjoy the process, and improve the way I work just a bit on each new video.

I’ve done most of the editing on episode’s 9 and 10 so they should come in short order, bringing an end to this series. I’m considering stepping into 3D game development in Godot, in the new version 4. Going to experiment with even shorter videos, 4-5 minutes, see if that helps me to maintain momentum.

In part 8 we introduce the user to custom fonts and applying a color scheme in the UI menus and the game board.

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