# New tutorial series for Godot 2D game development

![New tutorial series for Godot 2D game development](https://cdn.hashnode.com/res/hashnode/image/upload/v1707596871488/ed849456-f83b-4471-9076-0f882a2583da.png align="left")

In this set of videos, we’ll be using a simple game design; Tic Tac Toe, to demonstrate such aspects of game development as:

* Breaking down your game into domain objects and implementing them in GDScript
    
* Developing algorithms for *Win detection*
    
* Testing core logic with Godot unit test framework (GUT) unit tests
    
* Implementing turn management between player1 and player2
    
* Implementing single player agains the computer
    
* Tracking game state between multiple game rounds of a play session
    
* Adding start and end screens and managing the flow between them
    
* Improving game look with custom fonts an color scheme
    
* Adding particle effects
    
* Adding soundFX and music
    

Videos will be released about once a week, with an [intro to the series here](https://youtu.be/LFxQgiiJv_M?ref=exploregame.dev) and the [first lesson video here](https://youtu.be/WKqD8-m0m2A?ref=exploregame.dev) on Youtube.
