# My first game jam

I recently became aware of a bit different game jam, the inaugural [Godot Addon Jam](https://itch.io/jam/godot-addons-jam-1?ref=exploregame.dev).

![](https://cdn.hashnode.com/res/hashnode/image/upload/v1707596885997/ae68bac3-6df7-4173-b9ac-175eb5a09137.png align="left")

I’ve never participated in a game jam, I have to admit I’m a little intimidated and don’t know that I have the 24-48 straight hours available for the more traditional jams.

This jam was different, firstly it was for creating addons (plugins) for Godot rather than games and you were given a full week to complete your entry.

This was much more approachable for me, so I took the leap and entered.

I took the project tracking application I’ve been building in Godot; [Tilth studio](https://exploregamedev.itch.io/tilth?ref=exploregame.dev), and ported it to a [plugin](https://exploregamedev.itch.io/tilth-godot-plugin?ref=exploregame.dev).

It was a great experience.  It pushed me to learn more about Godot plugins and allowed me to dip my toe in the Game Jam pool.  Now eventually entering a more traditional game jam feels more attainable.

If you’ve thought of entering a jam but are anxious about it, be sure to [look for those outside the box jams](https://itch.io/jams?ref=exploregame.dev) that might be appropriate for you.
